Shadow Boxing is a sokoban game, where you help creatures of both light and dark to get to their meeting on time.

Game Direction/Programming: Martin Lang (@Pitaxed everywhere)

Illustration/Animation: Fanom/ Nhung Nguyen (instagram: @friendnom)

Music/SFX: Tobias Haußmann (spotify)


Design Document:

https://docs.google.com/document/d/1O56M5qK6Fq2SYRbi6qhdVsQSE9l2rK0g7SSZAHVqY1o/...

Updated 21 days ago
StatusPrototype
PlatformsHTML5, Windows, Linux
AuthorsPitaxed, Fanom
GenrePuzzle
Made withGodot

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shadow_boxing_windows_0.7.zip 42 MB
shadow_boxing_linux_0.7.zip 39 MB

Comments

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Not working, I am getting this error:

The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

Hm, works in both Firefox and Chrome for me, but I added Windows and Linux builds.

Its working now, thx
I was using the itch io app maybe thats why it didnt work

Okay so I have to preface this by saying. I really don't like sokoban games. I just don't find them very fun and it feels like more of a chore. So this isn't a criticism of your game, I just don't like this genre of game at all.

With that being said the design and style of this is really good I love the hand-drawn sketchy art it's simple but really well done. 

I don't really get the idea behind having the player and the obstacles on different layers. It felt like an additional level of complexity that wasn't really needed in my opinion. But switching between the layers wasn't an issue so it wasn't a huge concern.